Post by mrvinti on Sept 16, 2016 18:22:22 GMT 2
6.22 - HMRPGv6.22
Google Translate Dump
Hasem map file name is like a new lift replaces
Maps v6.22 new lift-upped older version of the test map for Empty
v6.22 Fixed a bug disappears when the former Carrick
Save the modifications that the v6.21 should not
Atlantic boss bug in town
Fixed a bug that could not be buried in the ruins of the 265-level
1 seconds trigger time of increasing skill Impossible azole Nerub bosses
Changing dies a hero resurrected time 10-5 seconds
Sentinel Temple, delete the entry level requirement of Naxxramas
But this level is exceeded heroic stance should not receive compensation for time of arrival
- Relic items are still being dropped
Artifacts item drops increases the probability
Additional reduction of the amount of damage the item winteoreo 1750 10 000 - 10 000 1500
When attacking a written master items Blood Doom debuff effect added
Add item Destroyers - Bless + Legendary Weapon Damage = Add Blackrock Mountain
Sword Attack stat and the increase in the item silence
+ 0-4 items to change strength and defense power battle
The primary shearing damage of Arrow Windrunner, mana cost increased, cooldown reduction
Black Arrow damage secondary Ranger Draw, mana cost increased, cooldown reduction
3 Chamakh Dryad Dryad duration of the change 5-8 seconds
Third Shield duration of the Soul Keeper Fairy changes 7-5 seconds
Fairy Soul Keeper of the Third Shield Damage reduction changed 50-25%
Fairy bug shield on the 3rd Soul Keeper there were no effects
Third additional effect of reducing the damage received in a non-shielded vision Judiciary
Third Lycans change the recipient of the damage reduction the wrath of seuropeu 50-100%
- But the changes to the quasi-invincible effects of insanity Horde, Alliance, debuffs from predatory mining
Changes in the surrounding units Divine Shield specify the target unit of a tertiary Arthur
Damage reduction is not receiving doeneunge summed decision
Example: Fairy Aura Guardian Shield 25% + 15% = 36%, not 40%
Reid changed to avoid agent is working
Reid added eyisyeonteu of protector
New heroes warlock, demnok Add ranik
Additional personnel buff
Come additional personnel
Es something that is immediately felt like a bug saenggilgeo
Unfortunately, John is still 300 anyeol Empty
Google Translate Dump
Hasem map file name is like a new lift replaces
Maps v6.22 new lift-upped older version of the test map for Empty
v6.22 Fixed a bug disappears when the former Carrick
Save the modifications that the v6.21 should not
Atlantic boss bug in town
Fixed a bug that could not be buried in the ruins of the 265-level
1 seconds trigger time of increasing skill Impossible azole Nerub bosses
Changing dies a hero resurrected time 10-5 seconds
Sentinel Temple, delete the entry level requirement of Naxxramas
But this level is exceeded heroic stance should not receive compensation for time of arrival
- Relic items are still being dropped
Artifacts item drops increases the probability
Additional reduction of the amount of damage the item winteoreo 1750 10 000 - 10 000 1500
When attacking a written master items Blood Doom debuff effect added
Add item Destroyers - Bless + Legendary Weapon Damage = Add Blackrock Mountain
Sword Attack stat and the increase in the item silence
+ 0-4 items to change strength and defense power battle
The primary shearing damage of Arrow Windrunner, mana cost increased, cooldown reduction
Black Arrow damage secondary Ranger Draw, mana cost increased, cooldown reduction
3 Chamakh Dryad Dryad duration of the change 5-8 seconds
Third Shield duration of the Soul Keeper Fairy changes 7-5 seconds
Fairy Soul Keeper of the Third Shield Damage reduction changed 50-25%
Fairy bug shield on the 3rd Soul Keeper there were no effects
Third additional effect of reducing the damage received in a non-shielded vision Judiciary
Third Lycans change the recipient of the damage reduction the wrath of seuropeu 50-100%
- But the changes to the quasi-invincible effects of insanity Horde, Alliance, debuffs from predatory mining
Changes in the surrounding units Divine Shield specify the target unit of a tertiary Arthur
Damage reduction is not receiving doeneunge summed decision
Example: Fairy Aura Guardian Shield 25% + 15% = 36%, not 40%
Reid changed to avoid agent is working
Reid added eyisyeonteu of protector
New heroes warlock, demnok Add ranik
Additional personnel buff
Come additional personnel
Es something that is immediately felt like a bug saenggilgeo
Unfortunately, John is still 300 anyeol Empty